The normal standards of a society created by the majority make it difficult for an individual to make independent choices. People unconsciously make decisions within the framework established and enforced by the majority and perceive things outside this framework as abnormal. No-normal in Wonderland is about maintaining this “normality” that society upholds and expressing an “individual identity” while being observed by others. Players face different situations at each level and make choices in accordance with the rules, and continue to play facing the results of their choices.
What choice will the player make when he/she reaches the final level after going through all these steps?
The rules in No-normal in Wonderland serve as a sub-society, and players can freely choose within the rules; however, the choice is only “halfway free” as it abides by the rules of the game to an extent. Using this halfway freedom, the player decides whether to comply with the rules or make his or her own way, and moves forward while choosing between the “uncomfortable gaze” of the game society and “freedom.”
What is it like to maintain an individual self-identity in a society? In our society, where the opinions of the majority are considered as absolute truths, I hope that this game will allow players to experience overthrowing normality even for a short while and feel the sense of liberation resulting from it.
We support every “No-normal” being and their adventures!